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ZBrush training: Using Photos As Displacement and Sketching A Monster Head



ZBrush training: Using Photos As Displacement and Sketching A Monster Head

ZBrush training: Using Photos As Displacement and Sketching: A Monster Head | 359 Mb
Genre: Elearning

This training include 2 lessions: Using Photos As Displacement and Sketching: A Monster Head. Sketching with Digital Clay: A Monster Head covers Jeff McAteer's approach for quickly sketching creature heads using ZBrush. In this tutorial Jeff starts with a basic head shape. Then using the Standard Brush he begins to search for the monster's face. Once the monster is roughed in, Jeff moves on to detailing his creature like only he can. With subtle touches that make the creature come to life.
Using Photos As Displacement: In this tutorial we will be taking a look at how we can use Photos as mask to build controlled displacement on our model inside of ZBrush. We will be using textures, alphas, ZBrush deformation tools and 3D layers. The Final 3D ZTool and images will be provided with the tutorial.
How to use photos as displacement in ZBrush.

Sketching with Digital Clay:
Language: English
Instructor: Jeff McAteer
Duration: 53 min.
Video codec: avc1 (H.264)
Video: Apple QuickTime (.MOV / QT) 1024 x 768
Audio: mp4a: MPEG-4 AAC LC 22050Hz 32 kb / s, mono (1 / 0)

Using Photos As Displacement:
Language: English
Instructor: Nick
Duration: 26 min.
Video codec: avc1 (H.264)
Video: Apple QuickTime (.MOV / QT) 1024 x 768
Audio: mp4a: MPEG-4 AAC LC 22050Hz 32 kb / s, mono (1 / 0)

Screenshot
ZBrush training: Using Photos As Displacement and Sketching A Monster Head

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