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Video2brain: Power-Workshops 3D in Photoshop (2010)



Video2brain: Power-Workshops 3D in Photoshop (2010)

Video2brain: Power-Workshops 3D in Photoshop (2010) | RAR 3 Gb

video2brain: Power Workshops 3D in Photoshop - make objects, texture, integrate in 2D. Since Photoshop has learned to deal with 3D data, has done a lot. 3D models can be loaded move, level, texture, and so perfectly integrated into the workflow. This video training requires no previous experience in 3D. The extensive introductory chapter you will learn to create your first 3D model, and about to move the Programmoberflaeche to illuminate models, materials from different textures together and assigned to less virtual objects, realistic-looking materials.

Release Date January 2010
Manufacturer: video2brain
Homepage: www.video2brain.com/de/products-539.htm
Language: German
Platform: Windows XP / Vista or Mac OS X 10.1
Format:. Iso

Where the creation of new models has its limitations in Photoshop, go to CINEMA 4D.Vier easy hands-on workshops to facilitate the entry and strengthen your knowledge, challenging four workshops offer the perfect introduction to the fascinating world of 3D modeling. With all the 3D data, free useless and changeable. Cinema 4D is not a requirement, you can download the uebungsdaten directly into Photoshop or fall back on 2D data.

Uli Staiger will lead you through this video training about the basics of 3D technology in Photoshop CS4 Extended! The photographer and photo editor and loving it is known for its extraordinary wealth composing, which he often implemented using Photoshop's 3D engine. He lectures, video training, articles and books are popular sources of knowledge for advanced Photoshop users.

The training is based on the possibilities, provides the Photoshop waits, ie with a known interface. You can thus build on existing knowledge, because the 3D models that you will work in Photoshop are 100% compatible with known tools such as adjustment layers, filters, or Smart Object. You also get an insight into the world of CINEMA 4D, the four of the objects used have been modeled.

From the contents:

Basics in 3D - This chapter focuses on the basics of 3D processing. In addition to the basic concepts and preferences, you will learn how to move objects in the 3D space, control the camera properly or influence with the filters of the range of the look of your 3D objects.

Practice Workshops - Learn techniques in this chapter to quickly and easily create objects in 3D. In the workshops, you create a lifebuoy with texture, creating a planet to form a molecule or create a mountain range, which can find use as a basis for photomontages.

Highspeed photographs - In this chapter you are recording to high speed - these are pictures in ultra-short exposure times. In the example, an apple is seemingly pierced by a bullet. Apple, background, splashes and escaping steam are assembled in Photoshop, while the bullet constructed in CINEMA 4D, is textured and rendered.

Wind power plant - this is about a generator that produces electricity using wind power to position in a landscape. For this first the entire landscape is created with dramatic skies and then imported the plant from CINEMA 4D. Lighting, and materials are yet to adapt in order to let the real plant.

Airship fantasy landscape - Learn about the techniques in this chapter to create a believable fantasy landscapes. In a second step, the landscape in the airship from CINEMA 4D is inserted into the scene. changes to the materials and the adjustment of the light mood in Photoshop Composing the perfect.

Rocket - See it in this chapter, as is from a television tower, a rocket that flies into space. The scene builds Uli Staiger in Photoshop, the engine will be created in CINEMA 4D. In the last section, the 3D structure is built into the scene and greatly eclipsed by light.

Requirements:
- 512 MB RAM
- DVD drive
- Sound card, speakers or headphones
- At least 1024x768 resolution screen
- Windows XP / Vista or Mac OS X
- Pentium 4 2.6 GHz or G5


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