Requested Item
XML error in File: http://topgfx.info/forum/subscribe-5.xml
XML error: Opening and ending ...
NDonate And Become A VIP
Contact Us
Administrators:
admin - Site/Tech Issues/ Member Issues/ VIP Issues
Mac - Site/Tech Issues
WuTeVa - Member Issues
Moderators:
BigBrother - Forum, Posting or Comment Problem
vrxitachi - Forum, Posting or Comment Problem
Don_k - Forum, Posting or Comment Problem
DropsOfJupiter - Forum, Posting or Comment Problem
Share Your Render
Chat Box
Send Me PM for any Kind Of Help
¹ New Categories
¹ Old Categories
O Top Rated Articles
Post Calendar
Partner Site
Top News
Lisa A extra H+B+T for Genesis 8 f
TX Lujan Premium Pack for G9 G8 G8.1
dForce Satin Pyjamas Set for Genesis 9
Moreegan extra H+B+T package for Genesis 8 f
Leia 9 for Genesis 9
Mideva for Genesis 8 Female (Update Ver)
Lucie W extra H+B+T for Genesis 8 f
Sliva Bundle Package For Genesis 8 F
RHK extra H+B+T package for Genesis 8 female
Bosah extra H+B+T package for Genesis 8 f
Latest Feed
XML error in File: https://news.google.com/news?q=3d%20modeling&output=rss
XML error: at line 0
Recent Searches
Server Time
Saturday 4th of May 2024 04:46:05 PM
Home
Contact Us
Basic Search on xtragfx.com
Edit Images Online
Advertise on Topgfx
Topgfx Sitemap
RSS Feed
Topgfx Free 3D Models » 3D Software » ShaderMap Pro
ShaderMap Pro
Description: ShaderMap Pro v3.0.7 Win + tutorials link
Info Url:
http://shadermap.com/home/
Create Rendering Maps in Seconds!
Transform Maps and Models
ShaderMap™ creates and converts rendering textures to different formats. It can also bake maps from 3D models. Easily tweak settings and preview changes in real-time.
Start by loading a source file, (texture or 3D Model). ShaderMap instantly generates displacement, normal, and ambient occlusion maps. View your maps on custom models and paint normals and displacement pixels in the ShaderMap Normal Editor.
Load an image or 3D model and ShaderMap will create a project with Displacement (Height), Ambient Occlusion, Tangent Space Normals, and Specular maps. Add additional maps like World Space Normals, Curvature, and Albedo directly with the Project Grid interface. Thanks to the flexible plugin system, new maps can be added to ShaderMap projects at any time.
Fast Floating Point Pixels
ShaderMap uses high precision floating point pixels to store and calculate all Maps. This ensures accurate detail throughout the workflow and allows import and export of HDR formats such as OpenEXR as well as 8 and 16 bit image formats.
You must register before you can view this text. Please register and Login
10X Speed Direct Download ShaderMap Pro
Related News
M4 Displacement Maps Description: Muscle and Vascular Displacement for Michael 4! Bring your renders to life with enhanced details! - This is only for use in DAZ |
UpTown Secretary for Hot Uniforms Secretary www.renderosity.com/mod/bcs/uptown-secretary-for-hot-uniforms-secretary/70766 |
Daz Aged for V4/M4 Description: Now M4 and V4 can celebrate their golden years together. Because you can only fight evil for so long before you have to retire. Info: |
Lynda.com - Maya 2011 : Creating Textures and Shaders Lynda.com - Maya 2011 : Creating Textures and Shaders English | H264 960x540 | MP3 96 Kbps | 552 MB Genre: eLearning Maya 2011: Creating Textures and |
Eat3D - Maya Displacement Maps Eat3D - Maya Displacement Maps English | AVC1 1280 x 720 | MP3 128 Kbps | 61 MB Genre: Video Training In this demonstration we go through creating |
Information
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.