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Genesis 2 Female's MEGA Wardrobe - V6/G6/Gia

Genesis 2 Female's MEGA Wardrobe - V6/G6/Gia


Description: Genesis 2 Female's MEGA Wardrobe - V6/G6/Gia

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 https://www.renderosity.com/mod/bcs/genesis-2-females-mega-wardrobe---v6-g6-gia/100929 

Genesis 2 Female's MEGA Wardrobe - V6/G6/Gia

PES Official Guide and Coaching DVD 2009 | 1GB

PES Official Guide and Coaching DVD 2009 | 1GB


PES Official Guide and Coaching DVD 2009 | 1.01GB


Here is the pro evolution soccer official game guide and coatching dvd for your needs. It??™s a great resource for every level.

Robots in Game Engines for 3ds Max / UT3

Robots in Game Engines for 3ds Max / UT3 
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<span original-title="See Download Links" class="simplebuttons bright trigger"><a href="http://topgfx.info/tutorial/127634-robots-in-game-engines-for-3ds-max-ut3-ed20.html"><span class="symbols">;</span> <b>Download</b></a></span>
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<h2 class="storytitle"><a href="http://topgfx.info/software/122704-autocad-sledgehammer-rc2-beta_6-working-crack.html">AutoCAD Sledgehammer RC2 (Beta_6) Working crack</a></h2>
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AutoCAD Sledgehammer RC2 (Beta_6) Working crack

AutoCAD Sledgehammer RC2 (Beta_6) Working crack | 584.35 MB

Contemporary Stone & Tile Design Magazine, Fall 2010

Contemporary Stone & Tile Design Magazine, Fall 2010
Contemporary Stone & Tile Design Magazine, Fall 2010
English | True PDF | 52 pages | 133 MB

Lynda.com - Maya 2011 : Creating Textures and Shaders

Lynda.com - Maya 2011 : Creating Textures and Shaders
Lynda.com - Maya 2011 : Creating Textures and Shaders
English | H264 960x540 | MP3 96 Kbps | 552 MB
Genre: eLearning

Maya 2011: Creating Textures and Shaders with Eric Keller shows how to create textures and materials, and then apply them to models to render realistic surfaces. The course covers working with the mental ray shading nodes, including the mental images architectural node, subsurface scattering nodes, occlusion, and car paint shaders, as well as how to incorporate these nodes into shading networks using the Hypershade editor. It also explores using textures, Maya software nodes, normal maps, and displacement maps for adding detail to models. Exercise files accompany the course.
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